Sunday, 17 August 2008

Episode 055 - Ancients D6

Ancients D6 is a set of wargames rules for the ancient period. Use these rules to pitch armies of olden times against one another.

Unfortunately there is no "home page" as such for these rules, but you find them on this list here
( http://www.freewargamesrules.co.uk/index.php/Main/Ancients )

The mini's I printed out for use with this game are found at the wonderful Junior General web site.
( http://www.juniorgeneral.org/TopDowns.htm#ancients )

The game does not have a BoardGameGeek page yet, I have submitted it to the database.

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2 comments:

John said...

Hi,

I saw that I had a BGG entry and then that you reviewed my game on Print and Play! Thank you very much!

This gives me some good feedback as to how easy the rules are to understand.

Fear Ability: Fear causes a fear check in non-fear causing units. Roll available dice. At least 2 successes is a pass. 1 success causes a hit and 0 successes causes 2 hits.

I do have a website at http://johnswargames.wordpress.com/ancients-d6/. Plenty of room there to ask questions or leave feedback.

Drop on by!

John

John said...

One more thing. I heard the cast again and realize your question was about Behemoths. Basically they work like fear against horses and heavy infantry, even if they have the fear ability themselves.